Tuesday, December 1, 2015

Scratch Game Design

My GT teacher wanted us to critique other classmates' games that we had been working on. We used the sandwich style method- a compliment, the constructive criticism, and another compliment. The comments my classmates left for me were really helpful. They had kindly pointed out the flaws and told me how to make my game even better. Before, there was this glitch were the score would jump from 23 to a number like 46. But someone pointed that out and I fixed it. Another thing was to make the sprites (characters) smaller so there was more room. That definitely improved my game. Several things changed and improved in my game all because of my friends.


Of all of the games I made, I can't choose a favorite. They are all so different and unique and fun! For example, in both the Chase game and the Platformer, there was story line to go with it. But the Operation Freedom is just a bunch of craziness and fun! I feel like Operation Freedom represents me the most because its just a jumble of the internet in one game! Lastly, all of them are so different and are most definitely not perfect! All of them could use some fixing up. I think my Chase game and my Platformer game are the easiest. The Freedom game is really challenging: WARNING!

My best code would have to have been in Operation Freedom. I managed to get my frog to jump and look realistic using a special gravity engine. Of course, I had copied my teachers code to get it to jump that way but when I tested it out, it looked really smooth and I was really proud of myself since I got a complicated code to actually work! Making a game is not easy. Nothing is perfect, especially if it's your first time doing such, so I had many bugs that had to be fixed. One of the hardest ones was getting my score and time to work correctly in my Chase game. What had happened is that I would get my time to work perfectly, but it would throw off my score and vice versa. Eventually, I had gotten it to work by basing them off of different signals.

7 comments:

  1. Hey Alina your game is really fun to play, your penguin sprite is very clearly moving with no bugs witch is awesome. One thing I would improve on is the Jurassic increase of points, you could fix the by adding a block witch allows to earn 1 point every so many seconds instead of it jumping to 24 to 32, but overall awesome game and I love how your penguin sprite tells you how and what to do!

    ReplyDelete
  2. I really like the concept of your game, to get the penguin home. Maybe you could try to allow the lions to move at the beginning so you're not waiting. Also I like how when the penguin looks at where he is going. Good Job!

    ReplyDelete
  3. I really liked that you were really creative with this project and thought out of the box.
    Maybe you could make the sprites smaller so we can move around a bit more.
    I loved that you made the backgrounds change and to win you had to make it home instead of having a certain time or score to be able to win.

    ReplyDelete
  4. I love how you moved the blocks side to side instead of up and down, But when I touched the bug it took a while for him to say new level and for the blocks to move while the bug was already at the other side I think you should change the backdrop and go to events and it says when backdrop changes, But great job overall

    ReplyDelete
  5. Your platforms were very creative
    Your second level platforms weren't really high enough so I couldn't get to the bug
    Your sprites were fun to play

    ReplyDelete
  6. Good job Alina! Your sprite moves really smoothly and I like how you added a story to what your frog is trying to do. However, I think that you could probably add more blocks that move until the time runs out, on level 2. Overall, I think that you did a GREAT job on your platformer game, keep up the good work!

    ReplyDelete
  7. It was a fun game to play and you had a solid 1st level. But maybe you should make the the next level easier to beat by maybe making more platforms. I also like the way you made it be related to life.

    ReplyDelete